It’s been a while since we have updated but we have been working on the very tedious process of bringing all the old models out of Strata StudioPro Blitz in OS 9 and into the newest version of Strata Design 3d. Quite a lot of work but it’s going smoothly thanks to Strata and Rand.
Plus, we are excited to announce the lead programmer from The Omega Stone, Thomas Carton, has come on board (remotely from France) to help with programming and game development. Thomas is a huge asset to this undertaking – an amazing talent and a great friend! Charlie and Thomas are working very closely on the new engine.
We will be posting screenshots once we have all the environments converted and rendering begins.
Lastly, we have had a few new backers from Old World Studios campaign site: https://oldworld.studio/projects/riddle-of-the-sphinx-the-awakening/
Thank you and welcome to our newest backers!
While we are clearly in the beginning phases still, we can see a dimly lit torch and the hint of eerily dancing shadows at the end of this eerie corridor of resurrecting Riddle is the Sphinx: The Awakening.